Tag: Shooter

  • Discussing the dual shackles of virtuality and reality in modern society from the acquisition of Xiakong materials

    Speaking of what games young people play today, some people may think that this is just a boring pastime, or even an absurd act of escaping reality. However, when we take a closer look at the various materials required for the five-star resonator “Xiakong” in the game called “Mingchao”, we will find that there are hidden worries of an era and the shadow of modern society.

    “Xiakong” needs to break through, first of all, it must have “low-frequency tidal eclipse sail core”, “medium-frequency tidal eclipse sail core”, “high-frequency tidal eclipse sail core”, and then “full-frequency tidal eclipse sail core”. Listening to this name, although it is full of technological sense, it is essentially just a game symbol stacking virtual numbers. Not to mention those strange “burning phosphorus bones”, “golden wool”, “containing impure crystal phlogiston”, all kinds of names are full of mysterious mystery, as if to let players gain some sacred power in the virtual world.

    But if you think about it carefully, the way to obtain these virtual materials just reflects the cruelty of real life: if you want to get the “Burning Phosphorus Bone”, you must fight desperately with the “Sighing Ancient Dragon”; if you want to get the “Golden Fleece”, you have to search everywhere in the game, and even limit yourself to buying 15 per week; if you want to “contain impure crystals and phlogiston”, you have to participate in limited activities – this difficulty is not like easy fun, but more like real labor.

    How ironic is this? Real life is already tiring enough, and these young people are “working” again in the virtual world for the seemingly glamorous “Xiakong” role. Behind it is the invisible consumption of time and the virtual satisfaction bought with money; and this virtual satisfaction reflects the helplessness and difficulties of many people in real life. In other words, the game is nothing more than a reflection of reality, a substitute and compensation for all kinds of dissatisfaction in reality.

    What’s even more ridiculous is that for these materials, players have to “recharge” frequently in order to quickly obtain resources. The 22% discount on Treabar.com makes recharging seem cost-effective, but in fact it tempts people into a trap of constantly spending money. As digital currency circulates, many players have unknowingly become gears in the capital machine. Under the illusion of economic independence, capital exploits young people’s time and emotions.

    The growth of “Xiakong” depends on this endless accumulation and recharge, just as countless young people in reality are forced to work hard and work overtime in exchange for a little unstable “success” and “recognition”. Virtual characters are very similar to the ideal self in reality, which is a vision that cannot be easily realized. Therefore, people are willing to devote themselves to this virtual labor in order to get a little comfort.

    However, this virtual satisfaction does not really solve the problem. On the contrary, it makes people more and more lost. Real life is thrown behind and becomes a mechanical process of continuous recharge, monster swiping, and collection. Games have become an anesthetic for modern society, not an antidote.

    On a deeper level, the acquisition rules, storage channels, and reward mechanisms behind the game materials all reflect the inequality of power and resource distribution in modern society. The seemingly mysterious names of “Ancient Dragon of Sighs”, “Lina Xi Tower”, and “Wheel of Fate” in the game are actually metaphors of the system and insurmountable barriers. Only a few people can break through quickly, while the vast majority can only consume their energy and money.

    Behind these numbers is a contest of time, money, and energy, and a reflection of the virtual economy on the real social order. Young people are addicted to the cultivation of “Xiakong”, which is nothing more than trying to find a sense of control and self-realization in this game.

    However, when they look up from the screen, they are still greeted by the cold reality. The virtual growth of the game cannot replace the change of reality. As Mr. Lu Xun said: “Hope is attached to existence. If there is existence, there is hope. If there is hope, there is light.” But when hope is only placed in the virtual world, how real is that light?

    Therefore, we have to reflect: Why does contemporary society allow young people to only find identity and power in the virtual world? Does the lack of education, economy, and culture make them nowhere to tell and nowhere to realize? If these problems are not faced squarely, the game will eventually become an illusion that makes people lose themselves, rather than a real paradise.

    The list of materials for “Xiakong” may be just a detail of game design, but it inadvertently exposes the various difficulties of modern society. Only by understanding the social reality behind this can we truly help young people break free from the double shackles of virtuality and reality and embrace a more real and dignified future.

  • Talking about the skill mechanism of Ju Fufu and the absurdity and rationality behind modern game design

    The character design in the game is often a very interesting phenomenon. Take Ju Fufu, this S-level agent with fire attribute, whose name sounds like a nickname of a child, but actually hides a complex skill system. The seemingly simple game instructions are full of the designer’s thoughts and the psychological temptation of the players. Today, I will talk about Ju Fufu’s skill mechanism from a more rational perspective, and by the way, talk about the strange circle of absurdity and rationality coexisting in modern game design.

    1. Ju Fufu’s “Popcorn Pot”: Rational combination of daily absurdity and function
    Ju Fufu’s iconic weapon is a popcorn pot. You heard it right, it’s a popcorn pot. This is very interesting in itself. Who would use a pot as a weapon in life? But the game designer’s brain hole is there-a combination of absurdity and reality. The popcorn pot is not only a symbolic prop, it can also automatically attack the enemy and accumulate “heat”, which makes a pot used for snacks in daily life become the key to battle.

    From a rational point of view, this design is not simply funny. It gives players a “heat” management system, that is, you need to always pay attention to resource accumulation and release timing, which is the core of modern game design. It converts abstract energy into a numerical value that players can operate, thus forming a sense of rhythm.

    2. Heat setting and game rhythm control
    The parameter “heat” is the soul of the battle system of Ju Fu Fu. It is a cumulative resource that grows with the use of ordinary attacks and special skills. When the heat reaches a certain value, it will automatically trigger more powerful skills, such as the combo skill “opening the pot”.

    The cleverness here is that the designer used the very lifelike word “heat”, which is both vivid and metaphorical: when people are under pressure or passionate, they will perform more intensely. Players must accurately control this “heat”, neither use it up too early nor waste accumulation.

    This is like the impulse and reason in life. If it is well controlled, it can explode into power, but if it is not well controlled, it will cause harm. Game designers are undoubtedly well versed in human nature. They condense this emotional fluctuation into numbers, allowing players to experience the fun of control and release.

    3. Invincible design in the dodge mechanism: modern game philosophy of tolerance for failure

    Tachibana Fufu’s dodge is not only a simple move, but also gives him an invincible state. Modern games pay more and more attention to the tolerance of players’ failure. Why? Because the real game experience is not only the pleasure of victory, but also the adjustment and growth after failure.

    Invincible dodge gives players the opportunity to make mistakes, avoiding all previous efforts being wasted because of a mistake. This not only reduces the player’s sense of frustration, but also makes the operation smoother and more interesting. In real life, failure and frustration are everywhere, but in the game, such a “safety net” allows people to experience continuous attempts and continuous restarts.

    This design also reflects the tolerant attitude of modern society towards people: it is not necessary to be perfect, and failure is part of learning. The game transforms this philosophy into a specific operation experience, which itself is a combination of rationality and humanistic care.

    4. Linkage and teamwork: the tension between the individual and the collective

    Tachibana Fufu’s skills have a lot of designs about linkage, which means that she is not fighting alone, but a member of the team. The “linkage” mechanism in the game reflects the relationship between the individual and the collective in the real world.

    The design of the teamwork mechanism is not only to increase the fun of the game, but also to emphasize the value of social interaction. No one can be completely independent in this world. The flame of Ju Fufu is more vigorous because of the support of the team, symbolizing that personal power is amplified by the collective.

    However, teamwork is also accompanied by conflict and balance. The setting of the “imbalance value” in the game implies that there must be friction and trade-offs in cooperation. Players must find the best fit between personal skills and team needs. This design not only increases the complexity of the game, but also allows players to experience a deeper level of interpersonal logic.

    V. The resonance of skill growth and player psychology
    The improvement of Ju Fufu’s skill level reflects the psychological needs of players to grow. Modern games pay attention to the “sense of growth”, allowing players to feel the pleasure of the character becoming stronger by accumulating time and resources.

    The wound effect setting of Ju Fufu is very interesting: her damage to enemies with “wounds” is increased, and it must be a critical hit. This mechanism symbolizes a targeted attack on weaknesses, and also allows players to think strategically. Facing the enemy, you must first “mark” the weakness, and then concentrate your firepower to break it.

    This is not only a skill design, but also a psychological guide. The game allows players to find a balance between a sense of achievement and strategy, satisfying the human psychology of naturally liking to control the situation.

    6. Imagery: Humanistic Thinking Behind Numbers
    Ju Fufu’s “Imagery” system is a product of the combination of vision and skills in the game. Each skill effect is accompanied by a unique visual performance, which not only meets the player’s aesthetic needs, but also strengthens the recognition and feedback of skills.

    Behind this is actually the emphasis on “experience” in modern games. Players are not only operating machines, but also surrounded by multiple visual and auditory stimuli. Imagery brings warmth behind the cold numbers, forming a richer sensory experience.

    This reminds me that our modern society is full of fast-paced information and stimulation. Game designers use this method to help players find emotional footholds in virtual space.

    7. The rationality and absurdity of modern game design
    Ju Fufu’s design is undoubtedly a product of extreme rationality. Every value, skill cooldown, and invincibility duration have been precisely calculated. However, the “Ju Fu Fu” in her name is a popcorn pot as a weapon. This absurd design element reminds us that in addition to rationality, there are also humor and whimsy.

    This is the charm of modern game design: behind the rigorous data, there is infinite creativity and fun. Designers wander between rationality and absurdity to create an experience that is both reasonable and unexpected.

    Players challenge themselves and enjoy this absurd fun. Just like life, behind a serious face, there are often absurd stories.

    8. Summary: Ju Fu Fu is not only a game character, but also a metaphor of human nature in modern society
    Ju Fu Fu’s skill design reflects the dual needs of modern people for rational control and emotional release. Her popcorn pot, heat management, invincible dodge, and teamwork are all reflections of real human nature and social relations.

    Through such a virtual character, we can see how modern games explore the complex inner world of human beings while entertaining. Games are no longer simple pastimes, but have become a new channel for understanding oneself and experiencing life.

    Ju Fufu, with her fire and pot, cooks rationality and absurdity into a delicious feast of life. Are you ready to taste it?

  • In the memory of the wind, she grows slowly but firmly

    Have you ever noticed the growth curve of a character in the game, like a plant quietly taking root in the wild, not fighting or competing, but just growing slowly, tenaciously and truly?

    Feng Jin is such a being.

    She will debut in the 3.3 version of “Honkai Impact 3: Star Railway”. With wind attributes and memory of fate, her setting is not the kind of character that “explodes” at first sight, but like a word hidden in the wind, she gradually emerges from the softest part of your heart. She needs your time and patience to care for her. Every bit of material, every copy, and every breakthrough you give her is not just a game operation, but also an emotional investment.

    Let’s take a look at all the materials she needs to grow:

    “Fear crushes flesh and blood” × 56

    “Courage tears the chest” × 71

    “Glory baptizes the body” × 73

    “A cup of drunkenness” × 65

    “The seed of thought” × 18

    “Manas sprout” × 69

    “Alaya” × 139

    “The sound of the same wish” × 12

    “The footprint of fate” × 8

    “Travel experience” × 21

    “Adventure record” × 8

    “Traveler’s guide” × 287

    Total credit points: 3,888,100

    These numbers and names stacked together can easily be mistaken for boring data, but if you really get close to her, you will find that these names seem to hide fragments of stories: the fear of flesh and blood, the courage torn apart, the baptism of glory, each piece of material is like an experience in her past, and you are the one who accompanies her to rebuild her life.

    For example, “A Cup of Drunk Time”, you can’t get it directly, you have to go to the “Pinoconi Grand Theater”, where you can defeat the phantom and bring back this drop of the shadow of the time. Isn’t this name the best metaphor for the past? Drunk means drunkenness, and time is the wind. Drink it, and maybe you will see yourself in the dungeon.

    Look at her light cone again – “May the rainbow light stay in the sky forever.”

    This is not an ordinary line, but a prayer against forgetting. In an era of rapid game iteration and character updates, her “May the rainbow light stay forever” is not an external declaration, but a promise from her inner world: I am not dazzling, but I will not disappear.

    In order to upgrade her light cone from level 0 to the maximum level, you need to go to the same dungeon again and collect almost overlapping materials. Some people will say “repetition”, but if you enter with warmth, you will find that it is an echo, a tacit understanding quietly formed between you and her.

    Her “traces” system is a deep excavation. You need to prepare more “seeds of thought”, more “Alaya”, and more “Manas sprouts” for her. These materials are not ordinary resources. They are like fragments of emotions, a maze in her heart, and the structure of her memory, and you are the pioneer who slowly walks in.

    Do you know? The name “Alaya” itself contains a philosophical meaning – it is a symbol of deep consciousness, and it is the things that you think you have forgotten but are actually just sinking to the bottom of your heart. The process of collecting these materials for her is actually the process of your dialogue with your own inner world.

    Every breakthrough of hers also requires “a cup of drunken time” as the key material. You may be tired, and you may think “Why do I have to brush this level?”, but perhaps it is the repeated actions that give you the opportunity to stop and reconcile with yourself in the fast-paced task list.

    She is not a character prepared for the “strength party”. She does not have the deafening numbers on the burst damage table. But she is the kind of character that becomes calmer as you raise her. She is like a friend who has been stationed in your heart for a long time. She doesn’t talk often, but she is never absent.

    You will project your past emotions that were blown away by the wind onto her.

    You used to be like her, not strong enough, not fast enough, not eye-catching enough. But you still move forward step by step. Your tiredness when brushing dungeons and your helplessness when materials are insufficient are finally comforted by her gentle smile-“Thank you for being willing to accompany me.”

    When you finally raise her to the maximum level and see her dancing like the wind in battle, you may smile, not because of the increase in values, but because you know: this is the flower you planted, watered, fertilized, and finally bloomed by your own hands.

    She is a character that needs time to stay with. Not for the top of the battle power table, but to remember, remember that you have gently waited for a soul that grows slowly but will eventually bloom.

    Feng Jin will not surprise everyone, but she will move those who are attentive.

  • From the complexity of the materials for developing Xiakong in Mingchao, we can see the subtle connection between games and life

    In the modern game world, character development is no longer as simple as it used to be, but like weaving a complex brocade. Take Xiakong, the newly launched five-star resonator in “Mingchao” as an example. The richness of her development materials is enough to make people stop their hurried steps and savor every bit behind it. From low-frequency tidal erosion sail cores, medium-frequency tidal erosion sail cores, high-frequency tidal erosion sail cores, to burning phosphorus bones, crystallized phlogiston, and then to the day when the iris blooms with the fragrance of flowers, each material is a test of the player’s patience and time, and it is also very similar to the trivial things in our daily life, which are both ordinary and indispensable.

    In the game, Xiakong’s growth requires a lot of materials. The names of these materials contain the secrets of the deep sea, which sound poetic, but the process of collecting them is quite difficult. The low-frequency to full-frequency tidal erosion sail cores are like waves stacked layer by layer, reminding us that any beautiful thing must go through countless twists and turns and grinding. The Burning Phosphorus Bone is like a blazing flame, baking the players’ patience and reminding them that the road to growth is not easy.

    In my opinion, the complexity of the game’s development materials is just like the accumulation of bits and pieces in life. Just like the meals we have to prepare for tomorrow, the housework we have to take care of, and even the work tasks we face, they are all made up of countless details. No day is blank, and it is these subtle accumulations that build the richness and thickness of our lives. The materials for Xiakong’s development are so many that it is a headache, and it also symbolizes the complexity of this world and our efforts to seek growth in this complexity.

    A careful reading of the ways to obtain those materials is also intriguing. The Burning Phosphorus Bone needs to defeat the Sighing Ancient Dragon. This battle is like a challenge in life. Only by bravely facing difficulties can you gain precious growth. The Golden Fleece can be collected at specific locations or purchased with shells, but there is a weekly purchase limit, which reminds me of many rare opportunities in life, which are also limited and precious, and we need to grasp them carefully.

    What’s more interesting is that there is a dish called “Stuffed Meat and Tofu” in the game, which can increase the drop rate of materials. Although it is a simple dish, it contains a little secret to improve efficiency. Life is the same. Simple habits and proper rest may be the “Stuffed Meat and Tofu” that improves our quality of life. These seemingly insignificant things can bring unexpected changes over time.

    In the process of cultivating Xia Kong, players have to repeatedly swipe materials, like repetitive labor day after day in life. Maybe some people will feel tired or even lost, but I believe that it is the accumulation of these bits and pieces that shapes a complete character and a complete self. Xia Kong’s growth is not only an improvement in the in-game values, but also a contest of patience and persistence between players and games.

    Although this complex list of materials is daunting, it also reveals a true meaning of life. Growth is never achieved overnight, but is composed of countless fragmented time. Just like the gentle prose written by Mr. Zhu Ziqing, life is ordinary but full of affection. Every effort and every little persistence are indispensable petals in our lives.

    In short, the cultivation materials of Xiakong in Mingchao are not only the design of the game mechanism, but also a test of the player’s endurance and mentality. It reminds people of those seemingly tedious but significant details in real life. We may not be able to achieve success overnight. Only by accumulating step by step can we bloom our own light in the depths of time.

  • The return of a gun is like a spring breeze passing by my ears

    The wind blew gently from the other side of the mountain, across the clouds and mist, and across the boundary between the screen and reality. It was an update, a silent change, like a spring rain, moistening the entire earth unknowingly.

    AUG was once a child of the sky, and only the bravest and most determined people dared to run to the airdrop to find its figure. At that time, it was rare and precious, like a snow lotus on a high mountain, which could only be looked up at and difficult to touch. But now, it has come down to earth, walked into the world – walked into the map of the world generation pool, and walked into the palm of every player.

    This is not a noisy revolution, nor a huge trend, but a quiet transformation, like moonlight shining under the eaves, everything is not disturbed, but quietly changed.

    It came to the ground and came to the ranks side by side with M4. The two guns are like two friends with different personalities, one familiar and gentle, and the other calm and firm. Their damage is now the same, both 41, which is superficial equality. However, just like how we treat friends, we should not only look at her words, but also her intentions.

    The recoil of AUG has been reduced. It is not as strong as before. In continuous shooting, it is more stable, with 20% less vertical recoil and 10% less horizontal recoil. It is like a girl who has learned to be gentle, who can still remain calm in panic and take care of your steady breathing and rhythm in chaos. And what about M4? It is still the old friend who has been with you for the longest time, fast, capable, and reliable. Its loading speed is one second faster than AUG. This second, in the crossfire, may be the distance between life and death.

    What about the speed of the bullet? AUG is slightly faster, 900 meters per second, better than M4’s 880 meters. These 20 meters are a flower blooming in the morning, a dewdrop that falls early, or a little more hope before hitting the enemy. Such a difference may be insignificant in the data, but in actual combat, it can become the starting point of a glimmer of light.

    However, the choice is never limited to the comparison of performance. More often, it is a habit and an emotional involvement. M4, how many people started their first battle with it? How many moments of victory have ignited hope in their hands? Its status is like the shiny scissors in the old house. Although it is no longer sharp, it has long been integrated into the rhythm of life.

    Although AUG is no longer hanging high in the sky, it does not appear often. It is said that its rarity is similar to that of M24. This rarity is like a bosom friend you occasionally meet in life. It is not common, but it makes people feel moved. If you are lucky enough to meet it, you might as well try to trust it once. Maybe it will lead you to unexpected stability and victory in a silent battle.

    There is another thing that many people care about: the skin of the gun. These appearances are not just vanity. Just like the silk embroidery on a plain dress, it is not for publicity, but for pleasing oneself. Beauty is never just for others to see, but also a manifestation of self-love. And such beauty needs UC to exchange. If you want to own them faster and more cost-effectively, perhaps Treabar is a trustworthy choice.

    All of this has never been just a game. It is our choice and persistence in another world, and our courage and tenderness in the face of change. In this update, you may miss the past, or hesitate now, but please don’t forget that AUG is now within your reach, waiting for your touch.

    She is no longer high above, but still worth cherishing.